Posts tagged HTML5 game
Canvas Creator is a new HTML5 tool to create HTML5 games. With it, anyone can create canvas without any previous programming experience. Canvas Creator applies ProcessingJS at its core to help your application. Based on HTML5 technology, this canvas maker enables your game to work on any modern browsers.
HTML5 allows games and animations to be played in any modern browser with HTML5 support. With GameMaker: HTML5, it is easy for you to create professional quality games in very little time. You can design your own games using easy-to-learn drag-and-drop actions. This HTML5 game maker will help you create games with backgrounds, animated graphics, music and sound effects.
On app stores and ecosystem – Does Zynga have plans for an app store?
I can’t disclose any plans that we have at this point for the future. But, I definitely think it is the right time build really cool solutions to serve apps on the Web. Like the Chrome Web store. Mozilla has its own Web store now. I am excited about those services. At the same time there are ways to bundle apps for the native app source. You can have solutions like PhoneGap or appMobi to really put your HTML5 game, the same code that runs on the browser, and put it into native platform and serve it in the App Store and such.
I think that there is ways that you can serve both at the same time so that is super helpful. As you’re aware probably, Facebook itself is kind of like an app platform and has been a really awesome ecosystem for us. I don’t see it as critical as many HTML5 engineers out there.
Facebook said at f8 last that it has no plans on an “app repository.”
Social gaming platform Zynga takes a lot of flak for its overbearing management practices and obsession with metrics over user experience. While those rumors may or may not be true, there is more to Zynga than calculating sessions lengths and daily average users. In fact, Zynga’s Germany branch is one of the global leaders in HTML5 development and creating dynamic mobile Web games. We chatted with Zynga Germany CTO Paul Bakaus about how Zynga approaches HTML5, what are the limitations of the spec and if we will ever see a Facebook app store.
Zynga has a variety of open source HTML5 projects in GitHub along with several new HTML5 game releases, including Words With Friends and Zynga Poker Mobile Web. As many Web-based game developers will tell you, those are not easy to create. See below for our interview with Bakaus and what Zynga is doing to move the HTML5 spec and ecosystem forward.
Zynga’s HTML5 Products
I am convinced that 2012 will be an enormous year for HTML5 gaming on mobile phones.
So much so that I am staking a fair bit on it. Not least the creation of my own game development studio.
But like every startup I need to do my homework and right now there are some fairly obvious questions to be answered.
Just how big IS the HTML5 gaming market ?
… and how big can I expect it to be in 12 months, 2 years, 5 years …
When I first asked these questions I drew a blank. It occurred to me that I just don’t have those kinds of figures. Sure I have some contacts that could help me but I really need some broader statistics not just the figures of a handful of portal operators – as big as they may be.
The right place to start is of course the sales figures for mobile smartphones over the last couple of years. I need to get a snapshot of today’s market size and an idea for its growth over recent years.
Recently, as Adobe ceases development of Flash Player on mobile platform, HTML5, again, has been mentioned over and over in the community. A lot of people predict that the development of HTML5 will bring fundamental change to mobile internet industry. As for mobile games, HTML5 is not only symbolizes revolutionary technology, but also means the broaden development space and the free, open future.